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	<title>Comments on: Flow.. I always wanted a name for that.</title>
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	<link>http://decisionvelocity.net/2009/01/27/flow-i-always-wanted-a-name-for-that/</link>
	<description>Make better decisions in a faster world</description>
	<pubDate>Fri, 30 Jul 2010 22:10:22 +0000</pubDate>
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		<title>By: andrew</title>
		<link>http://decisionvelocity.net/2009/01/27/flow-i-always-wanted-a-name-for-that/#comment-67</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Mon, 23 Feb 2009 05:59:15 +0000</pubDate>
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		<description>You may want to read the book Flow, by Mihaly, Csikszentmihalhyi. Seligman is presenting the concepts that the book explores. 

An interesting fact from the book was the observation that people rated communting as their most unhappy, "non-flow" time.</description>
		<content:encoded><![CDATA[<p>You may want to read the book Flow, by Mihaly, Csikszentmihalhyi. Seligman is presenting the concepts that the book explores. </p>
<p>An interesting fact from the book was the observation that people rated communting as their most unhappy, &#8220;non-flow&#8221; time.</p>
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		<title>By: JohnD</title>
		<link>http://decisionvelocity.net/2009/01/27/flow-i-always-wanted-a-name-for-that/#comment-64</link>
		<dc:creator>JohnD</dc:creator>
		<pubDate>Wed, 18 Feb 2009 18:17:41 +0000</pubDate>
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		<description>Thank you for this blog as I thoroughly enjoyed both Seligman's talk and Cook's analysis of how to apply game design to business apps.  It's a stretch, though, for my brain to connect the two around the concept of flow and it being the subject for a blog.  I see it, but it's a little like reading Bill Griffith's Zippy comic.

I never heard of the term flow before, but it's word that's what got me (and probably many others) into this software business in the first place.  And, at the moment, I am attempting to describe how to improve software to be more consumable (more game-like, while describing it in a business-like manner.)  So, for me, the subject is apropos.  If you end up seeing a new value-scenario for improved flow, you'll know you were the reason.</description>
		<content:encoded><![CDATA[<p>Thank you for this blog as I thoroughly enjoyed both Seligman&#8217;s talk and Cook&#8217;s analysis of how to apply game design to business apps.  It&#8217;s a stretch, though, for my brain to connect the two around the concept of flow and it being the subject for a blog.  I see it, but it&#8217;s a little like reading Bill Griffith&#8217;s Zippy comic.</p>
<p>I never heard of the term flow before, but it&#8217;s word that&#8217;s what got me (and probably many others) into this software business in the first place.  And, at the moment, I am attempting to describe how to improve software to be more consumable (more game-like, while describing it in a business-like manner.)  So, for me, the subject is apropos.  If you end up seeing a new value-scenario for improved flow, you&#8217;ll know you were the reason.</p>
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